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AI Insights · Timothy · December 2021

Top 5 Boxing Games on iOS in Egypt Q4 2021

Explore the performance of the top 5 boxing games on iOS in Egypt during Q4 2021. Discover trends in downloads, revenue, and active users from Sensor Tower data.

Top 5 Boxing Games on iOS in Egypt Q4 2021

In Q4 2021, the top 5 boxing games on iOS in Egypt showed varied performance in terms of downloads, revenue, and active users. Here's a detailed look at how each app performed during this period, based on Sensor Tower data.

Slap Kings from Lion Studios saw a steady increase in weekly revenue, peaking at $111 in the week of November 22. Weekly downloads fluctuated, reaching a low of 375 in early December but bouncing back to 521 by the end of the month. Active users decreased from 4.8K in late September to 2.6K in early December, before rising again to 3.2K by the end of the quarter.

Real Boxing 2 by Vivid Games S.A. experienced a significant revenue spike to $381 in mid-October. Downloads were highly variable, with a peak of 341 in late October and a low of 0 in early December. Active users showed similar variability, peaking at 799 in late October and declining to 219 in early December before recovering to 376 by the end of the quarter.

WWE Mayhem from Reliance Games had a stable revenue trend, with notable peaks like $170 in early October and $75 at the end of December. However, downloads were inconsistent, with a high of 93 in late October and several weeks of negligible activity. Active users peaked at 241 in late October but generally declined, ending the quarter at 114.

Boxing Star: Real Boxing Fight by THUMBAGE maintained a consistent revenue stream, with a notable peak of $122 in early November. Downloads varied, peaking at 127 in mid-October but dropping to single digits in several weeks. Active users showed a peak of 278 in late October but declined to 131 by the end of December.

Real Boxing: KO Fight Club, also from Vivid Games S.A., had steady but modest revenue, with a peak of $51 in the last week of December. Downloads were generally low, with a high of 37 in late September. Active users were stable, fluctuating between 86 and 140 throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2021